I majored in Digital Media Technology in my Undergraduate years which is the closest thing I could find to Game Design. During my study, we learned a lot of skills that were related to Technical Art. However, when I graduated from my school, I found my passion still lay in Game Design. So I’m now attempting to pursue a further education in Game Design.
SCROLL DOWN TO SEE MY UNDERGRADUATE WORKS!
Who Can Cook!?
VR Realistic Cook Simulation Game
Course Design of VR Technology & Design, Beijing University of Technology, 2021.
1st Prize in the 9th China University Digital Media Competition National Finals.
My Position: Producer / Programmer / Technical Artist / System Designer
Original Wind System
Unity ShaderLab Showcase
Highly controllable wind system: Wind Strength, pre-tilt, root stiffness, leaf width, stretch, 4-direction wind speed, and wind density.
NEXT
✴︎
Graduation Project
✴︎
NEXT ✴︎ Graduation Project ✴︎
Implementation of interactive cartoon stylized rendering scene based on Unreal Engine
Laputa — The Castle in the Sky
The long-sleeping castle in the sky. The recreation of Ghibli’s classic movie prototype.