I majored in Digital Media Technology in my Undergraduate years which is the closest thing I could find to Game Design. During my study, we learned a lot of skills that were related to Technical Art. However, when I graduated from my school, I found my passion still lay in Game Design. So I’m now attempting to pursue a further education in Game Design.

SCROLL DOWN TO SEE MY UNDERGRADUATE WORKS!

Who Can Cook!?

VR Realistic Cook Simulation Game


Course Design of VR Technology & Design, Beijing University of Technology, 2021.

1st Prize in the 9th China University Digital Media Competition National Finals.

My Position: Producer / Programmer / Technical Artist / System Designer

Original Wind System

Unity ShaderLab Showcase

Highly controllable wind system: Wind Strength, pre-tilt, root stiffness, leaf width, stretch, 4-direction wind speed, and wind density.

NEXT

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Graduation Project

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NEXT ✴︎ Graduation Project ✴︎

Implementation of interactive cartoon stylized rendering scene based on Unreal Engine

Laputa — The Castle in the Sky

The long-sleeping castle in the sky. The recreation of Ghibli’s classic movie prototype.

See my work process below!